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Hotfixes & Patch Notes

Hotfixes & Patch Notes

Latest updates and fixes for Hytale servers and clients.

January 17, 2026 - Update 1

World & Environment

  • Added dinosaurs and other NPCs to populate the underground jungles (placeholder behaviors for now)
  • New underground jungle NPCs require generating new unexplored areas to appear
  • Devastated Lands sewers now have proper atmospheric effects and creature spawns
  • Areas beneath volcanoes now use volcanic environmental effects
  • Fixed entity placements, textures, and interiors in Feran villages
  • Removed an invisible filler block behind the bench in the Forgotten Temple

NPCs & Creatures

  • Added knockback resistance to NPCs that previously did not have it
  • Fire-themed NPCs and creatures are now immune to fire damage (still catch on fire visually)
  • The Crystal Earth Golem’s combat behavior and spin attack have been improved
  • Skeletons no longer take drowning damage
  • Kweebecs are now immune to cactus and bramble environmental damage
  • Replaced Trork Shaman placeholder summon animation
  • Added proper loot tables to Kweebecs and Trorks in the Whisperfrost Frontiers
  • Livestock no longer climb on top of the Chicken Coop
  • Cautious wildlife predators (e.g., Fox) no longer engage players unless attacked

Crafting, Items & Farming

  • Base backpack now requires a Tier 1 Workbench (down from Tier 2)
  • Base backpack cost reduced to 8 Medium Leather (down from 16)
  • First backpack upgrade now requires a Tier 2 Workbench (down from Tier 3)
  • Light, Medium, and Heavy Hide now take 10 less seconds to process into Leather
  • Crafting benches can now pull materials from chests within 14 blocks horizontally (up from 7) and 6 blocks vertically (up from 4)
  • Processing benches now display item tooltips in the upgrade requirements panel
  • Raw fruits and vegetables now only grant Health Regen I; cooking them grants additional benefits
  • Dropped items should no longer get stuck on the side of blocks
  • Utility-slot torches and other handheld light sources can now be placed on the ground while wielding a pickaxe or hatchet
  • Pickaxes and hatchets are now only swung when using the primary action
  • Corn now gives 1 Essence Of Life instead of 4 when exchanged in the Farming Bench
  • Fully grown Cauliflower and Pumpkin no longer drop regular seeds when broken by hand or with any tool
  • Fully grown Eternal Crops no longer drop eternal seeds when broken by hand or with any tool
  • Wood logs now display their respective wood type in tooltips (e.g., Oak Log shows “Hardwood”)
  • Recipes that required a type of “Trunk” now display as “Log” instead
  • Log type tooltips now display which trees can drop that log type
  • Woodcutter’s Block is now a decorative furniture block, craftable in the Furniture Bench

Audio & Visual Effects

  • New hit and break sounds for stone
  • New hit and break sounds for ores with additional layered effects
  • Horses now properly play running sounds while mounted
  • Torch burn loop replaced with a softer ambient sound
  • Adjusted volumes for cocoon breaking, pig, piglet, and warthog sounds
  • Reduced pitch variation on sword swings
  • Added new ore breaking particles
  • Added fruit eating particles
  • A new particle effect now appears above an NPC’s head when absorbing their memory
  • Updated health potion visual effects with new glitter, glow, and spiral particles
  • Fixed rope offset when held in hand
  • Fixed hand positioning for various plants, flowers, and foliage

UI, Performance & Quality of Life

  • You can now sleep starting at 7:30 PM
  • Added an information panel explaining the Memories system when interacting with The Heart of Orbis for the first time
  • Toggle Fullscreen, Switch HUD, and Take Screenshot can no longer be bound to mouse buttons
  • The game now warns when launching pre-release versions or opening worlds from different versions
  • Field of view while sprinting is now limited to 160 degrees
  • Cancelling LAN server discovery now works correctly
  • The interaction system now handles server lag spikes better

Character Customization

  • New eye types: Cat Eye, Demonic Eyes, Goat Eye, Reptile Eye
  • New mouth options: Large Mouth, Tiny Lips
  • New hair color: Lavender
  • Reworked Bangs hairstyle and brightened Dark Brown color
  • Featherbound Hood is now correctly showing for the Supporter edition

Combat & Balance

  • Weapon attacks should now check for line of sight
  • The regular Burn effect now generally deals less damage (lava remains unchanged)
  • Cactus and brambles now deal the Environmental damage type

Commands & Server

  • Fixed argument order for teleport commands: /tp <player> <targetPlayer>
  • Give command now supports specifying item durability
  • Whitelist and ban commands now support both online usernames and offline UUIDs
  • Server now uses “Bottleneck Bandwidth and Round-trip propagation time” (BBR) congestion control for QUIC
  • Improved authentication and session token error handling

Bug Fixes & Stability

  • Fixed a misconfiguration that allowed weapon Charged Attacks to not consume Stamina correctly when swapping hotbar slots
  • Fixed signature ready sound playing incorrectly in adventure mode
  • Fixed regular expression parsing in /replace command
  • Fixed an issue where signature attacks could be used without signature energy
  • Fixed some items allowing longer interaction ranges than intended
  • Fixed fluid flow behavior when stacking water sources
  • Fixed crash when using non-English folder names for screenshots
  • Fixed crash when selecting certain hairstyles with variants
  • Fixed crash caused by corrupt cached avatar previews
  • Fixed crash when the memories plugin fails to load
  • Fixed an issue where rewards from restoring memories were granted too early
  • Fixed “waiting for chunks” taking too long at <128 view distance
  • Fixed crash when updating player model
  • Fixed localization loop affecting Norwegian language users
  • Fixed race condition in instance teleport that caused entity removal and re-add issues
  • Fixed session refresh for singleplayer servers
  • Fixed crop growth issues where some crops (e.g., Tomatoes) would not grow correctly

January 15, 2026

Connectivity

  • General server stability and network improvements
  • The game will now switch to offline mode if authentication fails, instead of getting stuck
  • Fixed “invalid token” errors that could occur when your system clock was slightly out of sync

Stability

  • Improved client performance by optimizing background task scheduling
  • Fixed an issue where dropped items could get stuck inside blocks
  • Fixed a server crash that could occur in certain situations

January 13, 2026

This hotfix addresses the most critical issues reported since launch. Additional fixes for less urgent issues are in progress and will be included in upcoming patches.

Connectivity

  • Added message after server boot if authentication is required
  • Client now switches to offline mode when session becomes invalid

Stability

  • Fixed a crash that could occur when selecting certain hair styles followed by eyebrows in character creation
  • Fixed a crash when taking screenshots for people with non-English folder names
  • Fixed an issue preventing our Norwegian friends from launching the game
  • Fixed a crash when using buckets. This broke some workbenches, they will need to be destroyed and placed back down to resolve the issue
  • Preventing left mouse button from being bound to some actions
  • General stability improvements

Launcher

  • Added a warning to inform players if their computer time is out of date. This fixes certain authentication issues
  • Fixed an authentication issue that happened sporadically when logging in

Services

  • Patched a vulnerability that allowed players to spoof their username (purely visual)
  • Improved caching of game patches globally
  • Improved email sending service to handle larger volumes of emails
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