Getting Started with Hytale Development
Welcome to Hytale plugin development! This guide will help you set up your development environment and create your first plugin.
What You’ll Need
Required
- Java Development Kit (JDK): Hytale runs on Java
- Recommended: Eclipse Temurin 25 (mentioned by Nitrado)
- Minimum: Java 17 or higher
- IDE: IntelliJ IDEA (most popular) or VS Code with Java extensions
- Hytale Server JAR: Available at launch
Recommended
- Build Tool: Gradle or Maven for dependency management
- Version Control: Git for tracking your changes
- Basic Java Knowledge: Understanding of OOP concepts
Learning Path
If you’re new to Java or plugin development, follow this recommended path:
-
Learn Java Basics
- Object-Oriented Programming (OOP)
- Classes, methods, and data types
- Collections and data structures
-
Practice with Minecraft Plugins (Optional but helpful)
- Spigot/Paper plugins use similar concepts
- Great way to understand event-driven programming
- Many Hytale developers come from the Minecraft community
-
Study Hytale Examples
- Check out community repositories
- Decompile the server JAR for reference (community has done this)
- Review existing plugins
-
Start Building
- Begin with simple plugins
- Join the community Discord
- Ask questions and share your work
Quick Start
// Example: Basic plugin structure (Hytale-style lifecycle)
public class MyFirstPlugin {
public void setup() {
// Register components, events, commands
}
public void start() {
System.out.println("My plugin is running!");
}
public void shutdown() {
// Cleanup
}
}Next Steps
- Java Installation - Set up your JDK
- Server Download - Get the server JAR
- Your First Plugin - Create a simple plugin
- Understanding ECS - Learn the architecture
Community Wisdom
“Don’t rely solely on AI coding tools. Learn the fundamentals first, then use AI to speed up your workflow.” - Community consensus
“If you know Java, you can use Kotlin! It compiles to JVM bytecode and is fully compatible.” - From Discord discussions
Helpful Resources
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